Studio Est. 2026

Studio

One person, a short list of apps, and a bias for finishing.

Available for work

The studio is deliberately small. One project at a time, short builds, and a handover that leaves you able to run it yourself.

How it works

Most projects start with the same question: what is the smallest thing that would actually be useful? Everything after that — the interface, the stack, the launch — comes from answering it honestly.

What stays constant

Direct communication, working software every week, and no layers between the person using the product and the person building it.

Next

Let's build
something.

wrench.studio@aol.com

One project at a time. Short builds, direct communication, no account managers.

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